A Very Brief Thought On Double Tours
Something I can’t recall just made me think about a jump we used in Orpheus.
It was a variant on the barrel turn that traveled through the air: you launched yourself facing one direction, then tucked the knees as you turned in the air to face back where you started. That is to say, it resembled a barrel turn, but the axis of the turn was vertical (meaning that you execute it horizontally … this is all quite confusing, written out like this, isn’t it?).
The overall effect was that of gliding through space, pivoting as you go.
Which is, if you think about it, very like a tour as well, excepting the fact that tours don’t travel. Or, well, they shouldn’t, and they try not to.
- Clearly, this is why the Tour de France is always in France and not, for example, Costa Rica.
- The fact that it travels around France is completely immaterial, and if you disagree with me, you’re wrong, so there 😛
Anyway, I never had the least bit of trouble executing that given turny jump, which we’ll call a “floating barrel” because it amuses me. Indeed, it was quite easy enough to milk it for an extra revolution and a half, since you had a great deal of time as you sailed sideways through the air.
What made executing that jump so painless was simply that one executed it as three basic steps:
Just now, I realized that I have, in point of fact, probably been screwing myself out of a solid double tour by conceiving of it as this rather desperate one-step process:
It might, in fact, help immensely if I thought of it just as I thought of our floating barrel:
- then turn
I am going to have to try this. Between that and not throwing my head back (which has never improved anybody’s ballet technique), I’m hoping I’ve got this licked.